![]() ![]() ![]() They Are Billions is out in early access on Windows for $25. Small mistakes feel impossible to recover from but each horrendous death taught me something about the game and losing never felt frustrating. That’s something that never happened in StarCraft, it was possible to fend off a broken line during a Zerg rush. Then those bust into the next home and on an on in a geometric wave of undead destruction. One, just one infected, breaking through my defenses often ended the game.Īll that zombie needs to do is hit one house-a building that houses my workers and generates gold-and everyone in the house goes zombie. As the game continues, the difficulty ramps up and things go from fine to fucked in seconds. They aren’t quite billions, but they are tens of thousands and they will come. The other problem is that the waves of infected are not small. There’s a constant push and pull here not present in old RTS games. Google dark version, also known as Dark Mode or Night Mode, is a feature that allows users to switch the color theme of their Google products and services from the default light background to a dark or black background. There’s a cap on resources gathered, you can’t just sit on a mountain of gold and wood like you could in StarCraft or Warcraft. The game’s resource management system forced me to explore and expand to keep producing units and keep everyone safe. ![]() I built walls, ramped up military production, and just decided to sit and hold off the hordes. My instinct in They Are Billions was to immediately turtle. In the old days of StarCraft, players who feared a Zerg rush would rush base defenses and withdraw inwards-a strategy called turtling. They Are Billions looks and feels like a StarCraft mod where players build a base and fight off waves of Zerg, but here zombies stand in for the bugs. ![]()
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